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Houdini Technical Artist - W/M/NB

Ubisoft · Annecy, Auvergne-Rhône-Alpes, France, FR · 3 months ago

  • Houdini Technical Artist - W/M/NB
  • Temps complet

Contract: Permanent

Work flexibility: Office-based

Description de l'entreprise

Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin’s Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy’s: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP, Steep and Riders Republic!

More recently, we are working on innovation with the creation of a technological expertise hub around the Snowdrop engine pipeline, for which we are focusing firstly on engine and graphics topics.

Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!

Description du poste

Under the responsibility of the Technical Director, the Houdini Technical Artist helps define and create, support and maintain the procedural content generation pipeline and tools. A key aspect of this role is not only to understand the existing processes and to be able to update/optimize it but is also about being able to understand the level designers and level artists’ needs in order to provide custom tailored tools.

Responsibilities

Create Houdini digital assets for use in game with Houdini Engine (procedural objects, terrain processing & space population (rocks and vegetation))

Iterate with the various teams to

Create tools linking the game engine to Houdini processes

Empower the world builders by freeing them from redundant task

Allow the artists to express their creativity by providing them with comprehensive tools

Maintain the processes, pipeline and documentation by ensuring that all new addition is compliant with the existing systems.

Be able to gather in a same rule the gameplay (playability/variety), the technical constraints (memory/perf) and the artistic requirements

Troubleshoot problems and find appropriate solutions

Assist the team in learning new technologies and processes

Between the Houdini Artists, a common trunk of knowledge is shared, but each one is also able to bring his own knowledge in the project.

Qualifications

Well advanced Houdini knowledge
Familiar with VEX and ideally with Python
Strong understanding of rendering budgets and other technical constraints related to performance in real-time engines
Strong understanding of the requirements for a global pipeline, the ability to enforce strong processes and to setup new ones
Experience collaborating with graphic programmers and mentoring artists
Excellent communication skills
Good knowledge and understanding of the video game development processes and techniques
Overall artistic knowledge (composition, color, motion, etc.) is a plus
Nice to have
Experience in developing games for consoles (PS4, Xbox One, Xbox 360, PS3)
Familiarity with 3DSMax/Zbrush/Motion Builder /Photoshop
Knowledge of other programming languages (C#, C++, Java Script)
USD knowledge is a plus
Informations complémentaires
Location: based in Annecy – France
Remote: hybrid

Hiring Process

Phonescreen with the Talent Acquisition Team

Interview with the Technical Animation Director

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Consultez ce guide qui a pour but de vous accompagner dans votre candidature, et découvrez nos actions pour encourager plus de diversité et d'inclusion.

Headquarters

Annecy, Auvergne-Rhône-Alpes, France

Work Location

hybrid

Job Category

Arts / Creative Design

Application Deadline

Not specified

Job Type

full-time

Experience Level

Not specified

Application Method

Apply via Website

Salary

Not specified

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