bondex · Remote, Philippines, Panama, PA · 3 months ago
A minimum of 5 years of professional experience as an Environment Artist in the gaming or VFX/film sectors.
Demonstrated ability to rapidly iterate on concepts and finalize assets in an optimized state.
Proficiency in designing both indoor and outdoor environments, ranging from detailed interior spaces to expansive landscapes.
Expertise in software tools such as Substance Painter, Maya, and ZBrush.
Excellent verbal and written communication skills in English.
Craft stylized models for various environments, structures, lighting scenarios, and props suitable for extensive, interactive maps, utilizing tools like Maya and ZBrush.
Leverage your modeling prowess to ensure that production outputs are of superior quality, optimized for performance, and exhibit a high level of polish.
Participate in review sessions and integrate feedback effectively.
Operate as an integral member of a dynamic, close-knit team, collaborating with fellow artists and engineers to realize a cohesive vision.
Job Offer
Headquarters
Remote, Philippines, Panama
Work Location
hybrid
Job Category
Not specified
Application Deadline
Not specified
Job Type
Full_Time
Experience Level
senior-level
Application Method
Apply via Website
Salary
Not specified
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