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Software Engineer (Unity)

nahc.io · Hong Kong, HK · 3 months ago

Our client, a cutting-edge tech company revolutionizing family entertainment through immersive, movement-based experiences, is seeking a Software Engineer to enhance developer workflows and empower their software teams to build groundbreaking games.

What you will do

Design & Build Tools: Create intuitive Unity tools, editor extensions, and workflows to boost developer productivity and creativity.

Optimize Pipelines: Develop and refine asset pipelines to ensure smooth integration of game content, from 3D models to animations.

Collaborate Across Teams: Work closely with gameplay programmers, artists, and QA teams to align tools with project needs.

Enhance Performance: Implement solutions to improve build times, runtime performance, and cross-platform compatibility (mobile, console, and beyond).

What you will need

3+ years of hands-on Unity experience, with a knack for building tools or optimizing workflows.

Bachelor’s degree in Computer Science, a related engineering field, or equivalent practical experience

Proficient in C#, Unity Editor scripting, and asset pipeline development.

Familiarity with CI/CD, version control (e.g., Git), and cross-platform development is a plus.

Headquarters

Hong Kong

Work Location

on-site

Job Category

Software Development

Application Deadline

Not specified

Job Type

full-time

Experience Level

Not specified

Application Method

Apply via Website

Salary

Not specified

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